Module 1: Intro to Video Game Design
Explore the role of video game designer and other careers within the video game industry.
Module 2: Design Thinking & Game Development
Discover the process of design thinking and the 4 pillars of video game design.
Module 3: GameObjects & Components
Explore how to create objects in Unity as you begin building your first game!
Module 4: Scripting
Learn to code in C# to add controls and functionality to your game objects.
Module 5: Collisions & Triggers
Learn about object triggers and collisions as you continue to add more functionality to your game.
Module 5: Creating Challenge (Lock & Key Puzzles)
Discover how to add a bit of challenge to your game in the form of puzzles!
Module 6: Creating Challenge (Hazards)
Continue to add challenge to your game by including game hazards and traps!
Module 7: Textures, Materials, & Animations
Add some decorative elements to your objects as you learn about textures, materials, and animations!
Module 8: Game Menus & UI
Create a start screen for your game as you learn about adding user interface menus!
Module 9: Life Counters & Other Menus
Continue refining your game by adding life counters and other in-game menus.
Module 10: Playtesting & Peer Feedback
Have your peers test your game to give you feedback on how to improve it!
Module 11: Final Submission
Use the feedback from your peers to polish and perfect your game before your final submission.